Long time familiar game mechanics will be transformed with this update! A new looting and inventory interface, changed Dark Zone mechanics, more user friendly ammo boxes instead of clips and magazines. New weapons, outfits, tombstones with astonishing effects will make this season fun, and all those new things you can test in the “Game of Crowns” - where everyone is hunting the one.
In the lobby you can now see not only items from the workshop ready to be unlocked, but also items for which conditions are met but some consumables are still lacking.
Fixed a bug causing the challenge progress message not to be visible in battle.
Fixed bug preventing workshop pop-up window to be closed when going to the shop.
A number of bug fixes in the non-battle UI.
A bug causing players to sink into ground textures has been fixed.
A bug causing prone characters to shake has been fixed.
The Boombox playlist has been updated. Now all soundtracks are copyright safe. While "Stream friendly" mode is active, it replaces audible boombox radio-streams and main menu music with copyright safe soundtracks.
A bug causing grenade trajectory and animation to be hidden after being revived has been fixed.
• Soul costs for mystic traps has been reduced.
• An issue with Eric's thunderstrike ability where after landing looking around was limited has been fixed.
• A list of items available to craft from the workshop is now shown on main lobby screen.
• SCAR-L-STD and M4A1 have been swapped in looting scheme. Now the M4A1 is found in regular loot, and SCAR-L-STD is found in Orbital and Tactical fridges.
Added “Streamer boombox mode” which can be switched on in the “sound” settings. It replaces music from any boombox in the battle with “Techno dinner” and changes also music in the lobby. This will allow streamers to avoid monetization issues and copyright claims.
Changes in Eric’s ability ‘Thunderstrike’:
Heart of a teammate drops separately from other loot for more convenient looting in a rush.
Fixed some game crashes when the squad is being set to ready state for battle.
Loading screens when loading into a battle have been added, replacing the previous ‘sky’ animation.
A yellow marker, which marks when an enemy has been downed/is bleeding out, has been added.
The amount of time that the ‘heart’ icon showing the location of downed squadmates is visible has been changed from 20 to 120 seconds.
Shadows have been improved.