The regular crosshair has been switched back on for stationary machine guns. The chances of finding all variants of small arms has been increased and the chance to find pistols has been decreased.
The amount of damage received by the Crown bearer while in the Dark Zone during the ‘Game of Crowns’ mode has been increased. A bug which caused weapons not to unlock in Practice mode, if found in battle, has been fixed (you will need to find locked weapons again).
Fixed the missing item ‘rarity’ mark.
A bug which caused several players to respawn in one place has been fixed.
A bug causing an insufficient amount of loot in some sessions has been fixed.
Priority when picking up weapons has been improved. Now, nearby ammo will not interfere with the process of picking up.
Mosin M91 "Infantry" has been returned to the game.
An additional setting that indicates labels above loot in the “Game” tab has been added.
Now, food in loot will be marked green.
Long time familiar game mechanics will be transformed with this update! A new looting and inventory interface, changed Dark Zone mechanics, more user friendly ammo boxes instead of clips and magazines. New weapons, outfits, tombstones with astonishing effects will make this season fun, and all those new things you can test in the “Game of Crowns” - where everyone is hunting the one.
The hearts of dead squad members won’t disappear if the last living teammate has used a defibrillator. Items on the borders of the play zone will no longer disappear at the start of a game session.
Reapers now disappear if they can not find a target like a player or a zombie for more than 60 seconds. Fixed wrong player spawning in the Siberia map.
The “Temporal resolution scale” parameter now operates correctly. The issue in the “Siberia” location, where several heroes could respawn at the same respawn point has been fixed. Removed feature of champion crouching or kneeling after jumping or falling from height.
Voice chat in random squads has been turned back on. If a player already has an optical scope in their inventory and they pick up a gun with a mount - the scope will be attached automatically.
The amount of time it takes to activate Katrina’s “Bastion” ability has been lowered from 1.5 seconds to 1.1 seconds. The ability to shoot shotguns before they are fully reloaded has been reinstated. Fixed incorrect models of arrows stacking in human bodies, and improved arrow ricochet mechanics. The crossbow reload cycle has been increased to 1.5 seconds. Looted flare guns can no longer be fired until the Dark Zone shrinks for the first time. Damage taken from the Dark Zone has been increased (for the last few circles) from 3 hp to 5 hp.
After the ability has been activated, Katrina’s HP is temporarily increased by 15 points. The armour value of stones has been increased. Added visual effects when the stone armour is hit. Obstacles can now be climbed while the ability is active.