Update 0.0.23.16
10 October 2019
A bug that could cause the character in a moving vehicle could receive damage in the moment where they were switching driver position to the passenger seat. Adaptation to darkness has been improved. Now it is brighter in darker rooms. In the “Mexico” location, the number of anti-tank rifles has been reduced by half. Now the weight of the items much less affects the movement speed and the jump height of Clyde in Beast Mode.
Update “Age of Nagual”: unique Bullet Time, Fury of the Beast and a new Character
9 October 2019
Today we publish a major update for Cuisine Royale, it is time to reveal final important new features to come with it. We kept the really cool ones for today! At the end of the text you’ll find a full change log as usual.
Armory restocking
4 October 2019
Good day, dear experts in style and good weaponry! As you could have guessed, the major update of Cuisine Royale “Weird West: Age of Nagual” will bring you a number of new ingame items.
Cuisine Royale now with Ray Traced Global Illumination!
2 October 2019
Today we will talk about one of those additions, a very visually-pleasing technical innovation that will make the game even more stunning.
Greed Games
26 September 2019
Friends, we continue to introduce you to new features in the Cuisine Royale release version “Weird West: Age of Nagual”. In it, both in Mexico and Normandy you will be able to meet a new kind of bandit. The “one armed” types.​​​​​​​
Hot fajitos a-la Mexican
24 September 2019
Hi there! We continue to talk about the upcoming release of the Cuisine Royale. The first noticeable innovation - from now on you will not only be fighting in breezy Normandy but also in the hot jungles and sands of Mexico.
Update 0.0.22.29
22 September 2019
A bug causing character twitching when V-Sync is active, has been fixed. The smoothness of character movements when ping is unstable has been improved.
It’s getting hot!
20 September 2019
Ready for new battles? Cuisine Royale version 1.0 is approaching release. We’ll tell more about all new stuff in there - and there is a lot to tell - in nearest news. But now rest assured: current game progress won’t be wiped and all active story books will remain valid!
Update 0.0.22.27
19 September 2019
A bug which would cause boombox radio sounds to be heard at large distances has been fixed. A bug causing sound artefacts to be heard at large distances when players switched between radio stations on a boombox has been fixed.
Update 0.0.22.19
10 September 2019
A bug allowing damage from your firearm to your squad member whilst sitting in a car has been fixed.
[Xbox] Update 1.0.25.4
10 September 2019
Weaponry, items, equipment, damage model, gameplay, interface, sound, new mechanics, graphic and animation.
Update 0.0.22.17
6 September 2019
Fixed missing armor effect for US Assault Vest. Returned red color for hit marker. Browning Auto 5 now has single-shell reloading. Ricochet mechanics have been improved. Bullets with higher speed now have less chance of ricocheting. Added calculation for bullet spin and surface texture. Fixed wrong grenade count in UI. Added better animation for bolt-action rifle reload. Rounds and clips are now better positioned in the hand of a character.
Update 0.0.22.12
6 September 2019
Performance problems which would occur when, in the graphics settings, the Ground Displacement field was set to ‘3’, have been fixed. A bug, where it was possible for two players to kill each other at the same time, has been fixed.
Update 0.0.22.10
5 September 2019
A bug which would occur when climbing on obstacles has been fixed. The radius of opening doors has been reduced.
Updates 0.0.22.6-0.0.22.8
3 September 2019
Weaponry, items, equipment, damage model, gameplay, interface, sound, new mechanics, graphic and animation.

Join our community!