The hero will no longer create a sound of serious injury (like he has been downed) when receiving a contusion from an explosion.
The time required for creation of the ice shields has been reduced.
The speed of tombstone growth has been decreased.
A bug where the use of Ocelotl’s special ability (Spirit Walk) didn’t extinguish a burning hero has been fixed.
A bug where zombies reacted to the Ocelotl during his active “Spirit Walk” has been fixed.
Removed apparent lag when using melee attacks.
Now you can see bonfires on the minimap in case you have the heart of your teammate in your backpack (to simplify finding them).
Now fridges stuck with collision will not kill players.
Fixed camera angle limits when aiming in a vehicle.
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Fixed a bug causing damage from firearms accidently to apply to the enemy behind the player.
The allocation of battles amongst country-specific loot weapon presets is now more even.