Put on your armour ladies and gentlemen. It's about to become a real massacre out here! Welcome to the first official tournament with a super-sized prize pool!
Since we are working on releasing a season update, we extend leaderboard and Battle pass seasons till April 20. All players are rewarded with double XP points for battles from April 13 for a period of one week.
Until the 13th of April, you can choose between 2 heroes: Itz Ocelotl and Annie “Pin-up” Ashley! Itz has the ability to move his body into the Spirit Underworld by becoming invisible. Annie is able to slow down time for more accurate shooting. Use their skills wisely.
This April, you can be a builder of authentic architectural masterpieces and a tester of the most modern rocket engines. Pierce the clouds and build towers in the new mode for the most demanding audience - Field Approved Rocket Testing!
The visual jetpack flame effect will no longer detach from the drive cone.
After your jetpack runs out of fuel, it will have enough emergency fuel to safely land only once, and will be unable to soften landings thereafter (unless refueled).
April the 6th, you will be able to try and play Valentine Chase and Clyde Mullican, even if you do not have them summoned, just like Annie and Erik last week.
In the Airborne mode, the possibility of appearing mid-air with a jetpack after being revived on the bonfire has been fixed.
A bug where the T2 Mannequin Trap would spawn a mannequin without armor has been fixed.
Until the 30th of March you can choose between 2 heroes: Erik “Torden” Thorson and Itz Ocelotl! Itz is able to go into the spirit world by becoming invisible, and Eric can ravage the heads of his enemies with Thunderstrike. Choose and win!
Changed a champion’s movement speed while strafing or in crouch. Now it corresponds more with the animations and movement itself should feel more responsive inside buildings. Leaning to the side drops the speed to the speed of movement while aiming. Leaning speed is somewhat lowered to make it more realistic. Removed additional leaning in a champion from accelerations while walking or running. These will still remain in sprint or while flying a jetpack. Removed additional leaning while in first person mode.
A bug that might cause the time in the challenge “Spend X minutes in the Battle” and therefore the received experience points for spending time in the battle not to be counted correctly, has been fixed.