Fixed the missing item ‘rarity’ mark.
A bug which caused several players to respawn in one place has been fixed.
A bug causing an insufficient amount of loot in some sessions has been fixed.
Priority when picking up weapons has been improved. Now, nearby ammo will not interfere with the process of picking up.
Mosin M91 "Infantry" has been returned to the game.
An additional setting that indicates labels above loot in the “Game” tab has been added.
Now, food in loot will be marked green.
Long time familiar game mechanics will be transformed with this update! A new looting and inventory interface, changed Dark Zone mechanics, more user friendly ammo boxes instead of clips and magazines. New weapons, outfits, tombstones with astonishing effects will make this season fun, and all those new things you can test in the “Game of Crowns” - where everyone is hunting the one.
Friends, our team is making the final preparations for the major update. Unfortunately, we still need a few more days to finalise it, so the release is postponed until the 3rd of August. But today we will gladly tell you about an important new feature in the update that you have long suggested and asked for.
Any good update doesn’t come without a new style for your Champions. Take a seat as we present our seasonal collection of cool items. This time it’s particularly impressive!
We’re counting the days before the next big update! You’ve already heard about the new looting and inventory system, but the CRSED Gods have something else up their sleeves - what it is, shall soon be disclosed...
In this headline, we mean a massive and very useful revamp of the looting system we are preparing for the upcoming major update in CRSED. It will allow you to spend less time and effort on looting and focus on winning.
The hearts of dead squad members won’t disappear if the last living teammate has used a defibrillator. Items on the borders of the play zone will no longer disappear at the start of a game session.
Reapers now disappear if they can not find a target like a player or a zombie for more than 60 seconds. Fixed wrong player spawning in the Siberia map.
For 3 years you have diligently offered your bloody sacrifices to the dark gods of CRSED and it looks like you have finally achieved the highest form of their graciousness.
The “Temporal resolution scale” parameter now operates correctly. The issue in the “Siberia” location, where several heroes could respawn at the same respawn point has been fixed. Removed feature of champion crouching or kneeling after jumping or falling from height.
Voice chat in random squads has been turned back on. If a player already has an optical scope in their inventory and they pick up a gun with a mount - the scope will be attached automatically.