Added Nvidia Reflex Low Latency setting.
Fixed a bug with incorrect teleportation after completing the secret mission “Car Delivery”.
Food will not be consumed if full health is restored by food already eaten. Exception, in cases where you have Spirit Guardians equipped which give extra bonuses for food consumption.
Only players killed by zombie assistants of Louis "Bokor" Celine will be counted for statistics and leaderboards now. Louis Celine zombies will now not open windows when not needed. Improved navigation for Louis Celine zombies.
Huli’s fireflies now stick to the enemy while they approach him. Added autoequip for rituals, spirits, traps and other items if the player still has empty slots and equippable items or abilities for them before battle. The time to craft a Hex Bag has been halved.
Only grenade launchers, mortars, grenades and other items to make bada-boom are in the loot! To increase mobility we have also added a lot of jetpacks around the map. Explosive mid-short range combat and lots of fun when occasionally blowing yourself up is guaranteed...
The new season of our brutal last-man-standing shooter, “Reincarnation”, changes everything! With the full game reboot comes a new name. A competition awaits, full of bloodshed, promising the fulfillment of all of the winners’ desires. Cuisine Royale is over, and now, it’s time for Cuisine Royale Second Edition - CRSED: F.O.A.D.*
In the new season of Cuisine Royale, transport becomes more useful and far more dangerous. Especially if you fight in squads. Now passengers in vehicles and boats will be able to shoot almost any kind of weapon whilst on the move!
With the upcoming global Update, we are changing the system of unlocking new rituals, traps, signs, hex bag recipes and customisation items. We have also fully reworked the way you gain access to Heroes for temporary and permanent usage.
The new type of events will be regularly launched in Cuisine Royale and during those events all rules and conditions for battles might change. Available loot, Dark Zone size and behavior, number of players, and other rules and mechanics - all can vary.